In overrunning Hanhai, the Sakhan Liberation Army captured the garrison's air defence systems. Emplaced QW-7s have been refitted onto several relatively nimble mining vehicles for the defence of the columns advancing on WuWei. The short-range salvo-fired surface to air missiles are perfect for picking off low-flying VTOLs or interface craft using NOE approaches.
Art by UkitaKumuki
Before the main force of PLA Marines can make their landing, power armour squads have been sent in to break the air blockade.
The rebel forces have put a platoon of their forces on the ground to protect each SAM battery |
This squad of powered armour marines make their way towards a suspected site, command has identified a few likely locations based on electronic emissions |
A team of rebels makes a foray from one of the hills overlooking the marines' advance - the return fire suppresses them and they miss the shot with their missile launcher |
The left-hand marine fireteam has taken severe casualties, but the senior NCO leads the others straight in between the two main hills - firing on rebel forces to either side as they reveal themselves |
These rebels take a pounding from that NCO's plasma gun, it sears straight through the cover they were relying on |
The power armoured marines overrun and rebel team and then turn their missile launcher on the SAM vehicle, the nearby rebel commanders are helpless to stop them |
Nearby rebel team harry the other marines - their suit systems have probably saved them, two are severely wounded by the end of this exchange |
The other fireteam make their way out, no rebel forces are likely to stand in their way |
Looks like it was a good game. I envy you your smoke and flame markers. Will you be adding any alien creatures to the jungle?
ReplyDeleteIn other news - "Classified" arrived today. Good to see your name in print.
Great looking game, the art at the start was also amazing, I really like that kind of digital art work!
ReplyDeleteAwesome!!!!! I loved that game. though I am still debating what scale it was set in. 20mm or 28mm? either way awesome game and that digital artwork is incredible!
ReplyDeleteThanks guys.
ReplyDeleteAll the miniatures are from GZG's 25mm range - no scale creep and they're pretty realistically proportioned so they look significantly smaller than 28mm
Cool report, I liked the artwork too.
ReplyDeleteCheers
Steve
A very nice AAR. I like a lot your terrain; it is fantastic!
ReplyDelete