Only the insane have strength enough to prosper...
After nightfall, Grak and Bruul approach the chaos lair; eager to recover arms and equipment which will aid their resistance to the vile invaders...
Strong spotlights reach out into the surrounding countryside, but they leave several good approaches open to the pair
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To their astonishment they notice an ancient dreadnought being raised from the depths of the facility - the minions of chaos cannot be allowed to make it full operational! |
Climbing to the top of a lift shaft they can see the venerable warmachine being marched into the central area to be worked on |
Bruul climbs up to a platform, and aiming to be as quiet as possible tries to take out the two cultists up there - however one falls to his death as they struggle and the alarm is raised |
Another spotlight is turned on and they see a tech--priest at work on the dreadnought; though of more immediate concern is the heavy stubber on station on a tower beyond! |
They leap to the ground to take cover and clear the platform to the other site |
Laying waste around the compound, Bruul suppresses the cultist on the other side of the compound while Grak takes care of the heavy stubber in the tower |
Charging into the compound, Grak covers the other entrances into the courtyard while Bruul takes on the Tech-Priest. Wiping out all the cultists they can see they take control of the area. |
Nice game report. It all looked great.
ReplyDeleteGreat looking pics, very atmospheric!
ReplyDeleteGreat looking game! I've nominated you for a Liebster Award btw, as I've enjoyed your content here for some time.
ReplyDeleteThanks Jim! Much appreciated
DeleteAlways a good read!
ReplyDeleteBy the way, I hereby nominate you to this fancy award!
More info here:
http://mytinythings.blogspot.se/2014/06/the-liebster-award-hello-again-this.html
Thanks Jonathan - will finally get around to answering my questionnaire for the Liebster this weekend!
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